Explorer yacht · CGI & animation
Atlantic Sentinel 28
A 28-metre explorer, imagined from the waterline to the wheelhouse.
Original personal study · Design, modelling and images: PERRET 3D STUDIO
- 28.00 × 7.00 m
- Blender / Cycles
- Original concept

The idea, made visible.
Create an original contemporary explorer yacht and show its exterior, tender system and bridge through a coherent set of images. A self-initiated concept, built as an editable visual production.
A restrained steel-blue hull, warm teak and continuous architectural glazing establish the material hierarchy. Daylight, sunset and blue hour reveal different readings of the same geometry. Separate technical views expose the surfaces behind the final images.
See how it is built.
Working views make the geometry and design decisions inspectable. They are not a claim of engineering or manufacturing approval.








A day on the water.
24 seconds · 1920 × 1080 · silent camera study
Explore the simplified 3D model ↗What the study includes
Images backed by
editable work.
10 stills at 3840 × 2160 · 24-second cinematic · editable Blender scenes · technical review passes · optimized web GLB.
Scope, provenance and limitations
Visualization concept, not construction-ready. The STEP source describes the dimensional blockout; the detailed yacht is a Blender mesh. No naval engineering or Unreal certification.
Actual Blender Cycles renders. Technical checks and assistant visual inspection are recorded separately from final owner approval.

